all posts tagged “Explanation”
Today we've published a new video: Social Networking (Facebook).
This video is a much-requested sequel to our video on Social Networking. As you likely know, a lot has changed in the world of Social Networking as Facebook has emerged to be one of the standards - and this video is aimed at why. It covers the basic ideas through the story of a woman who becomes a member and discovers how the social network and status updates help her feel more informed and engaged with her interests.
Today we’re announcing a new video: The Smart Grid - Explained by Common Craft.
Watch it now.
This video is a bit of a departure for us, as it focuses on the electric grid that delivers electricity to homes and businesses in the US and is not about the Internet.
But the grid has a lot in common with the Web:
- It’s absolutely essential to our modern work and home lives
- It’s a network that works behind the scenes
- It’s complex and not well understood by the public
- Changes to it impact everyone
Today we’re publishing a new video: Plagiarism Explained by Common Craft
From time-to-time we like to show off the work of a member of our Explainer Network of video producers. The videos below are by 1/29 Explainers in Oakland CA.
This first example on Next Gen Web Security from McAfee is a classic story-driven narrative. It works well as an explanation by telling a story through the experiences of a character that is likely to connect with the target audience, in this case, IT managers. It plays on the loss of control that IT managers feel (the pain) and shows how that pain is resolved with a product (the resolution). It leaves the viewer (the target viewer anyway) with the feeling that it would be good to feel like Ted, the main character.
Our second example is a video called "In Your Hands" for the organization CompTIA, which is the voice of the world's information technology industry. It's a bit of an outlier in the explanation space, as it uses mostly text and is in 3D. At first I wasn't sure about the video's format, but I found myself being completely engaged by the animation of the words, which feel so real in how they fall. It kept my attention and felt impactful. I think it does a great job of relating the seriousness of the subject without being cheesy or over-the-top.
Our last example from 1/29 is about GigWalk. I found this video interesting in a number of ways. First, like so many apps, it's a completely new idea. People may have never even considered that such a thing is possible. A video explanation is perfect for these kinds of ideas and this one does a solid job of building a foundation of understanding in just over a minute. Something else I noticed... The viewer sees, visually, that you earn money based on "gigs", but that fact never comes up in the script. It's purely visual. I think this keeps the focus on the big idea and value to customers vs. the financial incentive to participate. It's a smart move because if you go too far into the "you can make money!" it distracts from the core message, which seems to be about the Gigwalk customer vs. the GigWalker.
You can find listings for 1/29 and other video producers that can explain your product or service at the Common Craft Explainer Network.
You may have seen these little codes around. They're in newspapers, on storefronts and products. They're called Quick Response (QR) Codes and they're meant to used with your smartphone. They could be a very big deal in the future. This video is one of our most requested titles and explains how QR codes make the real world clickable.
This video, like most in our library, is available with voice-overs in 8 languages. The languages are:
- English
- French
- German
- Spanish
- Portuguese
- Dutch
- Italian
- Japanese
This video and our complete library is available via Common Craft membership. As a member, you can display the high quality versions of the videos in person, embed them on websites or download the videos for offline or internal use.
In fact, our members learn about new videos before we announce them to the public. Common Craft member Lee Kolbert was the first to use this video in a blog post and break the news.
Recently Cisco released a study that predicted that by 2013, 90% of all consumer IP (Internet) traffic will be video. 90% two years from now. Wow.
I imagine a good portion of this will come from mass media; news, TV shows, Netflix, etc. I’m also quite sure that a growing number of these videos will be short videos that are made for the specific purpose of promoting and explaining an organization’s products and services. Indeed, I think nearly every organization with a website could benefit from the right custom video.
For about 4 years, since we were hired to make Google Docs in Plain English in 2007, we’ve been making custom videos and been on the front lines of talking to people about making online videos for their products or services. It’s been an incredible experience to work with companies like LEGO, Visa, Ford and Intel among others. Every day we are contacted by individuals and organizations who often have the same questions and concerns.
Here are some things we’ve learned:
Overall, it seems that the industry is just getting started. Suddenly the production of a video has become more democratized and as with any young industry, there is a lot of variation and mismatched expectations. Producers and organizations are both working to figure out the best, most productive ways to work together.
Cost: Few people know how much a short animated video should cost. For the first time, organizations can work directly with a single individual, a small team, or a large studio to make an animated video. Many of the budgets we’ve seen are below what most producers require and pricing expectations vary from a few thousand to near six figures for animated videos.
Experience: The majority of organizations we’ve worked with had little experience working on video projects. Many are marketing managers at large companies. founders of smaller companies or agencies who have a lot of valuable experience, but are just getting started with video. Producers often need to act as guides in the production process and manage expectations regarding deadlines, scripts, review processes, etc.
Promotion: Customers not only need video production, but advice on sharing and promoting online videos. Often, it’s assumed that video producers are also experts in video promotion in the social media world. Many are, but it’s best for both parties to set expectations about the role of the producers in the process. Not every building contractor is, or should be, a great realtor.
Length: Some rules of thumb are emerging in the market. Almost everyone we talk to wants a short online video, usually under 3 minutes, which we encourage. Because our market is interested in explanation and education, 2 - 3 minutes is often a sweet spot, where pure advertisements and brand messages can be shorter.
Intent to Explain: We’ve seen consistent and heavy demand for videos that are intended to explain something complex. These organizations are not interested in marketing or brand messaging as much as education and relating big-picture ideas. This is where I see the market for short videos heading in the future. Almost any product could benefit from a short video designed to explain and educate, and producers who can do it well will see a lot of demand.
Mobile: The majority of people haven't made mobile a big priority, but we expect this to change.
Format: Many customers are considering what format will work best for them. Of course we’re fans of animation, but format decisions depend on the purpose of the video. Here’s how we look at format:
Live Action - Actual video footage of people or scenes. Great for well-known people with fans who want to see them in the real world like CEOs or pop-stars. Also useful for using or manipulating physical products or showing artistic or design detail. Talking heads can get boring really fast. Production costs can range from very expensive, with high production values to cheap, in-house productions.
Screencast - Recordings of a computer screen with a voice-over, often describing a process or sequence of events on a computer. Great for tactical, click-this-open-this, instruction. Uses the actual software or website. Can get out-of-date quickly as interfaces change. Can be produced in-house or inexpensively.
Animation - Visual representations of products or services (among many other things). Great for conceptual learning and explaining big picture ideas. Endless options and styles (both a strength and a potential weakness). Good shelf-life. Costs vary significantly.
What is now a young industry is surely to mature quickly, especially as demand rises over time. We’re likely to see more transparency in pricing and more consistent expectations about the process and roles. It’s an exciting time to be a video producer and I think it’s just getting started.
Thanks to the demand for custom videos, we created a network of talented producers who specialize in animated video explanations called the Common Craft Explainer Network. If you’re looking for a video, the Network is a good place to browse portfolios.
As for Common Craft, we’re refocusing our future on making videos and services that help teachers and trainers shine. If you’re interested in what we’re up to, sign up to be notified when it launches this summer.
Today we're publishing a new video called Computer Viruses and Threats - Explained by Common Craft

This video is part of a series on Net Safety and focuses on the basics of viruses, worms and trojans. It also includes information on the role of anti-virus software, software updates and awareness in preventing problems.
This video, along with our complete library, will be available through our new offering which will be available this summer. If you're interested, you can sign up to be notifiedwhen it's ready.
John Papola and Russ Roberts at http://EconStories.tv have made a second video that uses rap and a very well-produced music video to contrast the economic thoeries that are a big part of the political debate about what to do with a failing economy. I'm really impressed with the format and content - and the song is actually kind of catchy too.
Fight of the Century: Keynes Vs. Hayek - Round Two:
The video below was made with the Trustworthy Computing Team at Microsoft. As we learned, there is a debate brewing in the world of software security. It's a debate about how to report problems that are discovered in software - what the industry calls "vulnerabilities". I'll let the video speak for itself on covering the issues.
For this post though, I want to talk about the use and power of visual metaphors, which was a big challenge for this project. Here's a question for you: how do you visualize software? We've used box like you see in a computer store, DVDs, binary code, etc. These still aren't the best, but it's an ongoing challenge. Now, if software is hard to visualize, what about software vulnerabilities? That's a whole-other can of worms.
This project, like many that we do, prompted us to come up with a symbol that is used throughout the video. This is risky because if the symbol doesn't work for the client, it means taking two steps backward and completely rethinking the visuals. For the idea of software vulnerability, we chose to use a chain metaphor. Software is a system that works together and a vulnerability is essentially a crack in one of the chain links - it compromises the power of the whole system. By making this point clear early in the video, we were able to establish a visual symbol of vulnerability that we could use for a lot of scenes.
Thankfully, Ken and the Trustworthy Computing Team liked the chain idea and the video. See what you think:
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